Game Dev

Nice Curves – OpenGL

By 22nd April 2012 No Comments

From the last update on my Probability Machine, it looks like I’ve not done much at all. But I’ve fixed all of my collision detection, including Sphere-Sphere, Sphere-Cylinder, and Sphere-Plane. I’ve also programmed in the curve. All I really need to do now, is fix the lighting, add some textures, and more cameras (preferably with rotation).

This has been one of the most time consuming pieces of coursework I have ever done. And I mean ever. I hope they spice it up a little for the next seconds years. I’d suggest a Pinball Machine 😉


Get all the latest updates for my OpenGL 3D Probability Machine from this blog and the product page here:

Author James Croft

James is a .NET developer for Black Marble Ltd. with over 5 years app development experience in Microsoft platforms. He enjoys blogging, helping others learn to code, making YouTube videos, spending time with his girlfriend but most of all, penguins.

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